Metasymbology of 2 of Clubs, 2 of Diamonds Tarot Meaning + History of Tarot

Metasymbology of 2 of Clubs, 2 of Diamonds Tarot Meaning + History of Tarot

History of Tarot + Metasymbology of 2 of Clubs, 2 of Diamonds Tarot

History of Tarot

Tarot refers to any of the decks of cards used in metasymbology, tarot games, and fortune-telling. Tarot decks were developed in Italy in the 1430s by adding a fifth suit of 21 artistically designed cards called trionfi ("triumphs") and an odd card named il matto ("the fool") to the previous four-suited pack. (The contemporary joker, which was developed in the late nineteenth century as an unsuited jack in the game of euchre, is not related to the fool.)

The pack to which these cards were introduced naturally carried Italian suitmarks and related to an era of card design experimentation in which queens were often added to the series of court cards formerly consisting of simply a king and two masculine figures (see playing card). The four characters in standard cards (but not in tarots) were later reduced to three by the suppression of the queen, save in French cards, which suppressed the cavalier (knight).

Instead of a single suitmark, the trionfi each wore a separate allegorical picture. Similar to floats in a current festival parade, such images most likely depicted figures in medieval reenactments of Roman triumphal processions. They were unnumbered at first, thus it was required to remember which sequence they went in. Whether or if trionfi were created independently of regular playing cards, their role when introduced to the pack was to operate as a suit of triumphs, or "trumps," greater in strength to the other four.

The majority of current tarot decks are based on the Venetian or Piedmontese tarot. It is made up of 78 cards separated into two groups: the major arcana (22 cards, often known as trumps) and the minor arcana (56 cards).

The primary arcana cards feature images of many forces, people, virtues, and vices. The 22 cards are numbered from I to XXI, with the fool remaining unnumbered. The main arcana tarots are as follows, in order: I juggler, or magician; II empress; IV emperor; V pope; VI lovers; VII chariot; VIII justice; IX hermit; X wheel of fortune; XI strength, or fortitude; XII hung man; XIII death; XIV temperance; XV devil; XVI lightning-struck tower; XVII star; XVIII moon; XVIII sun; XXIX

The minor arcana consists of 56 cards split into four suits of 14 cards each. The suits are as follows: wands, batons, or rods (clubs); cups (hearts); swords (spades); and coins, pentacles, or disks (diamonds). Each suit has four court cards (king, queen, knight, and jack) and ten numbered cards. The value progression in each suit is ace to 10, then jack, knight, queen, and king in increasing order (though the ace is sometimes assigned a high value, as in modern playing cards).

Metasymbology and tarot decks were initially used for occult and fortune-telling purposes in France around 1780. For fortune-telling, each tarot card is assigned a significance. The major arcana cards address spiritual issues as well as key themes in the questioner's life. Wands in the minor arcana relate mostly with business and professional objectives, cups with love, swords with conflict, and coins with money and material comfort. The questioner shuffles the tarot deck, and then the fortune-teller arranges a few cards (either chosen at random by the questioner or dealt from the top of the shuffled deck) in a unique pattern known as a "spread." The meaning of every card is altered depending on whether it is upside down, its position in the spread, and the meaning of nearby cards.

 2 of Clubs

This is the 2 of Clubs from our standard deck of playing cards. In two of clubs tarot, it represents paradoxes and hesitancy before making a major decision. You will never be completely certain, no matter how long you think and wait.

People born under the sign of the 2 of Club must work hard to master the skill of collaboration. The majority of Club's two members present an independent front that makes them look defensive or uncooperative while, in reality, they are terrified of being misunderstood.

2 of Clubs has two members who are both intelligent and quick-witted. They are quick to respond and have strong opinions. They guard those they care about, and they are typically well-protected when it comes to money.

According to Metasymboloy, for persons born with this Card, fear is a major component. They must learn to trust themselves and find a way to channel their sharp, perceptive brains. Two members of the 2 of Clubs have an amazing capacity to unearth the information they seek, making them excellent investigators!

The Two of Club are recognized for their romantic ingenuity and for being fun in their relationships.



May 30 (Gemini), June 28 (Cancer), July 26 (Leo), August 24 (Virgo), September 22 (Virgo), October 20 (Libra), November 18 (Scorpio), December 16 (Sagittarius)


Lamont Big L Coleman, Wynonna Judd, John Cusack, Gilda Radner, Kate Beckinsale, Sandra Bullock, Mick Jagger, George Bernard Shaw, Rupert Grint and Tom Feton, Dave Chappelle, Snoop Dogg, Viggo Mortensen, Owen Wilson, Liv Ullmann, Ludwig van Beethoven

2 of Diamonds

This is the 2 of Diamonds from our standard deck of playing cards. The 2 of diamonds tarot represents royal entertainment in the tarot. The cards are controlled by kings, who are powerful individuals who want grandiose celebrations.

The Two of Diamond must overcome an irrational fear of running out of money. Because they have access to power in any profession they choose, their fixation with poverty and worry of not having enough is mostly baseless.
The Two of Diamond face a KARMIC CHALLENGE: A fixation on money and status.

The initial impression of a person with a 2 of Diamond is that they are self-assured and socially well-versed. When a Two of Diamonds believes their position is endangered, they get protective and will go to any length to reclaim their self-esteem. The Two of Diamonds have a problem with fixation, and they'll be trapped wielding their own power until they're thrown out, wondering how they ever let it go this far in the first place!

2 of Diamond's friends feel they are the most knowledgeable. They're fantastic parents and leaders. They're also great marketers and merchandisers, particularly in the realms of glamour and international ventures. Women entertainers, on the other hand, are less likely to meander through life or settle for a bad performance.




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